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Interview: doobrady (Jon Law)

Posted in Interviews on March 8th, 2011 by Svenn

I happened across a very interesting tabletop gallery the other day. It really caught my attention as it went above and beyond simple painting and terrain techniques to create an amazing looking atmosphere that really gave me a sense of immersion that I had not felt with tabletop gaming before. This was Jon Law’s Atmospheric Wargaming gallery. Through the use of smoke effects and localized lighting he was able to create some amazing looking scenes.

I have been intrigued by the idea of using non-conventional means and methods of expanding a wargaming table for a while now. However, until now I’ve never seen it used in this capacity with a full table. I was just blown away by the whole thing. As is usual when I find something so great, I secured an interview with the man behind it so read on to find out more!

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Interview: madscuzzy (Creator of Orktimus Prime)

Posted in Interviews, Miniatures on November 20th, 2010 by Svenn
Orktimus Prime

Orktimus Prime!

It’s been a while since we’ve done any interviews. However, I happened across an amazing conversion recently and just had to interview it’s creator. Some of you may have already seen the Orktimus Prime, a conversion of the Ork Trukk model into a working Ork Optimus Prime Transformers model. This is the brilliant work of madscuzzy (aka Dom). If you haven’t seen it yet, well, it’s something you just have to see. I can’t really describe how great it is.

This is one of my favorite conversions that I’ve seen. It’s a great idea and madscuzzy did an amazing job with it! It turns out that he’s also done some other very fine work as well! I was very impressed with all of his conversions, and the great trench table that he built. Check out the interview below to learn all about Orktimus Prime and the man behind the machine.

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Interview: Nathan Caroland (Wyrd Miniatures/Malifaux Developer)

Posted in Interviews on January 25th, 2010 by Svenn

I am especially excited about this interview. We managed to get an interview with Nathan Caroland of Wyrd Miniatures. Nathan is one of the co-creators of Malifaux. He answered questions about himself and about Malifaux, and was even willing to share some of his painting work with us.

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Interview: Sean Patten (Iron Hands/Necromundicon)

Posted in Interviews on January 5th, 2010 by Svenn

We’ve got a really special treat for this next interview. Sean Patten’s work has been a huge inspiration for me, especially as I’ve gotten back into Mordheim. The Mordheim section he has over at his site Necromundicon is all just amazing. It’s not just about his Mordheim terrain though, as he has created scenery for everything from Mordheim to Warhammer 40k to Star Wars games! On top of all this, he’s even put together several sets of rules for games both in the Warhammer 40k setting and in the Star Wars setting. You can find the rules over at Iron Hands.

As if all of that is not enough, he’s done hand made costumes and props as well! He is truly a talented individual. I highly recommend that you all check out his site, as the few pieces that I’ve shown here are just a small portion of the amazing work that he has done.

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Interview: UnderBheit

Posted in Interviews on December 27th, 2009 by Svenn

It’s about time for another interview. This time we’ve got UnderBheit. UnderBheit received the third place Bronze Tom award as well as several honorable mentions in the Golden Tom 2008 competition. More recently he has been painting and playing something that’s had my interest, Malifaux.

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Interview: Da Bank (Andy Tabor)

Posted in Interviews on December 5th, 2009 by Svenn

This week we’re focusing on a community member who is best known for his contributions to rules. Da Bank is the Rules Answer Mod for Mordheim, and is a fountain of knowledge of all the rules about the game. He’s been a valuable asset to the Mordheim community.

That’s not all though, as Da Bank has been hard at work on his own game… Death Squads. That’s right, along with Mordheimer and some others Da Bank has been hard at working creating a new skirmish game for your gaming pleasure. Read all about it below!

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Interview: Foot_of_adhesive_tape (Andrew Mosen)

Posted in Interviews on November 27th, 2009 by Svenn

This week’s interview is with Andrew Mosen, aka Foot_of_adhesive_tape. Andrew is the winner of the 2008 Golden Tom with his Moonlight necromancer, and also had several honorable mentions. His array of work is quite impressive. He is not only a talented painter, but is quite the sculptor as well. Check it out!

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Interview: Admin Tom (Thomas List)

Posted in Interviews on November 16th, 2009 by Svenn

It’s interview time! This week we’ve got probably the most requested interview so far. Thomas List (aka Admin Tom) is the creator of Tom’s Boring Mordheim Blog/Tom’s Boring Mordheim Forum. Obviously, he has been a very important person in the Mordheim community. On top of his incredibly influential forums blog/forums, he is a very talented painter. Lucky for us he decided to share some of his tricks in this interview!

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Interview: cianty

Posted in Interviews on November 6th, 2009 by Svenn

We had a very good response to the first interview so it looks like we’ll be continuing the segment. This time we’re going with someone a little more focused on rules. cianty is one of the creators of the Border Town Burning supplement to Mordheim. He has had his hand in various other Mordheim projects as well. He is also a moderator on Tom’s Boring Mordheim Forum, the Specialist Games Forum and the Mordheim Yahoo group. On top of all this, he does excellent work with miniatures and especially terrain. So, here we go with our second interview!

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Interview: DeafNala (Alan Preuss)

Posted in Interviews on November 4th, 2009 by Svenn

UPDATE! DeafNala has decided to use the Tabletop Geeks galleries for hosting photos of his work. You can see tons of his stuff over at The Mercenary Minis of DeafNala… & Stuff.

Yesterday I promised you a new feature and today I deliver! Our new feature will be interviews with prominent community members and hobbyists displaying their works and letting you get to know them in the process. There were a couple of reasons behind this idea. The first was simply to highlight some great works and to get to know the people behind them. The other big reason was to give people ideas, inspirations, and maybe even some tips from people who are experienced hobbyists.

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